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VR is already developing a reputation as an anti-social technology, and it’s easy to see why.The image of someone sealed off in their own fantasy world behind opaque goggles hits some scary psychological buttons. It’s just tech.” This seems to be the consensus in many parts of the gaming industry, with the CEO of Take-Two Interactive expressing a similar point of view.Every day we hear how new technology is going to disrupt this or that industry.Well, VR is going to disrupt What will that look like?There’s been serious work done on that problem, too.
It’s also easy to imagine it being folded into dating apps like OKCupid and Tinder, allowing you to quickly meet your matches in a safe, effortless way.One of the demos Oculus showed at E3 this year was Toybox.The demo put two users into the same virtual space together, allowing them to play with toys together, using Oculus’ gesture-tracking motion controller. Even without facial expressions or detailed avatars, VR is already able to engage the social parts of our brains in a way that no other technology can. You’d exchange sly glances, and wouldn’t know what to do with your hands.Soon, our kids are going to have access to machines that can completely and convincingly take over all their perceptions, providing experiences that we can’t even imagine.Suffice to say, the generation gap is going to be enormous.
It’s impossible to know for sure, but we can make some educated guesses.